@jiqizhixin
What if your 3D assets could move, break, and interact like real objects—all from a single image? HKU, Tencent Hunyuan, and collaborators (ZJU, THU, SJTU, BUAA) present PhysForge: a two-stage framework that first plans a "physical blueprint" (materials, joints, functions) using a vision-language model, then generates the full asset with built-in kinematic parameters via a novel KineVoxel injection. Result: PhysForge creates simulation-ready, functionally plausible 3D assets—outperforming static generation methods and powering interactive virtual worlds and embodied AI agents. PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World Project: https://t.co/USwt1knPSY Paper: https://t.co/nfjmZ8QfqC Our report: https://t.co/vAkDfVAsYa 📬 #PapersAccepted by Jiqizhixin