@qiayuanliao
We found a way to scale humanoid control that reduces GPU-hours by more than 1000×. Across 129,514 motions, SuperMimic surpasses the state of the art (128 GPUs, 7 days) with 1 GPU in 3 hours. Project: https://t.co/6gc9WKm9qY Demo: https://t.co/OHRvx5ogQY