@SpenserFX
Under the hood of every gaussian splat lives a point cloud - what this mean is we can do some really cool things! With points and particles being so relative - you can actually treat them as if they were the same. Here we're using @insydium_ltd X-Particles to drive a nexus particle simulation from the millions of splat points directly. This opens the doors to tons of creative opportunities for splats via XP with the full stack of modifiers and controls to take your splat assets to the next level! Rendered with @OTOY Octane 2026